Sunday 14 April 2013

The power of Houdini

Hi all,

As in the past post I've been super busy which I guess can only be a good thing, currently doing three jobs - part time lecturer at the University of Teesside teaching Games Art, mostly 3dsMax and UDK. Secondly doing a range of online tutorials for games-dev.com - UDK materials and the power of the editor. Lastly modelling game assets for a company based out of Dallas.

So with all that not had as much time as I would have liked to continue practicing Houdini, I'm still sure that it is one of the more powerful 3d tools on the market and I'm sure as games continue to be made in shorter amounts of time for less money companies will look to using the power of the procedural pipeline. I'd love to get to the point where I can help teacher the students to use it to improve they workflow that would be great. With the summer break soon coming up - I plan to do more please stay tuned and I hope to do more updates soon.