Hi everyone, had a busy couple of weeks trying to update the look of my portfolio.
I've still been busy working away with Houdini found some amazing work done using Houdini as the procedural work flow tool to build levels for the Unreal Engine, this is as I see it one of the ways in which companies in the games industry will need to improve and take on-board if they wish to continue making great games and keeping the product times low.
View my portfolio at
http://www.jameswhatling.me.uk